A chaotic 60-player kart racing game!

About Stampede Racing Royale

Sumo Leamington | Unity Engine | Azure DevOps

I worked in many areas of the game as I've been working on this from very early in development (3+ Years). Some examples of the stuff I've worked on includes feature-leading track stability and migration, building an Emoji Messaging System for lobby interactions, and implementing and optimizing analytics systems to reduce server costs.


My Contributions

Here are a few of my contributions on Stampede throughout the 3+ years I’ve worked on the project.

Gameplay, Track Work & AI Systems

Analytics & Optimization

Feature & Tool Development

DevOps & Build Pipeline Improvements

Git Version Control

Debugging Improvements

Artist & Environment Tools

Collaboration & Cross-Discipline Support

Presentations, Communication & Documentation

Outreach & Volunteering