gamejam PROJECT
Being a solo-programmer on this game meant that I had to handle a lot of work - And I was prepared for this! Some things which I had to work on during this project involve source control, and implementing all my teams' models, and game mechanics inside of Unity (Our game engine).
As I mentioned, I asked the team if I can take on the entirety of the programming myself as a personal challenge, and I'm very happy they let me do that, as it allowed me to challenge myself, and although I got stressed near the end of the game jam, it helped me learn what I can accomplish and what my limits are when working by myself on programming. But I also shouldn't be afraid to ask for help from others if I am starting to feel stressed.